Patch 243
Verfasst: 23. Juni 2016, 18:36
Habe einige Interessante Patchnotes gefunden:
Mein kurzes Fazit:
* Game.INI values to scale the the 5 kinds of XP earned: Generic (automatic over time), Crafting, Harvesting, Killing, and SpecialEvents: "KillXPMultiplier","HarvestXPMultiplier","CraftXPMultiplier","GenericXPMultiplier","SpecialXPMultiplier" (all 1.0 by default)
* Tamed & Wild Gigas Damage reduced by 50%, Wild Giga HP reduced by 40%, Tamed Giga Run Speed reduced by 30%, Tamed Giga HP reduced by 25%, Giga Stamina Increased by 30%. Tamed Gigas now require/consume 50% less food for subsistence.
* Tamed Ptero Damage reduced by 30%
* Server Note: To allow your Server's Titanosaurs to be permanently tamed (namely allow them to be Fed), launch your server with this commandline option: ?AllowRaidDinoFeeding=true
However, note that TheIsland currently only spawns 3 Titanosaurs whatsoever, so 3 Tamed ones would ultimately block any more Wild ones from spawning.
Mein kurzes Fazit:
- Mit den XP müssen wir evtl mal etwas rumspielen.
Giga lohnt sich nicht mehr (Erst recht nicht auf The Center)
Titanosaurus auf The Island begrenzt. Und auf Center?